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Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More


Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More

Paperback by Manzo, V. J. (Director of Music Technology, Director of Music Technology, Montclair State University)

Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More

£38.49

ISBN:
9780199777686
Publication Date:
22 Dec 2011
Language:
English
Publisher:
Oxford University Press Inc
Pages:
360 pages
Format:
Paperback
For delivery:
Estimated despatch 29 May - 3 Jun 2024
Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More

Description

A practical guide for readers of all levels of programming ability, Max/MSP/Jitter for Music teaches all of the necessary skills for writing custom software for musical interaction using the programming language Max/MSP/Jitter. In step-by-step instructions, expert author VJ Manzo guides readers through all of the essential concepts and steps for designing and completing projects. Manzo's applications are remarkably broad; from complex programs which explore relationships between modes for veteran composers to basic exercise for beginners that helps improve finger dexterity, the range of possibilities this book opens up will impress both new and experienced users of music technologies. With clear, hands-on examples, Manzo teaches readers to write effective, customized software which supplements and complement their instructional and musical objectives. The book also discusses ways to interact with the software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. Chapter review sections remind readers of key commands and important concepts, buildling a solid foundation in understanding Max and its structure, while connecting it to music making and learning concepts. Extensively illustrated throughout and packed with practical tips, this book will be invaluable for musicians and teachers looking to supplement their lessons with interactive instructional tools, develop adaptive instruments to aid in composition and performance activities, and create measurement tools with which to conduct research.

Contents

Foreword by David Elliott ; Preface ; Acknowledgments ; Chapter 1: Introduction to Programming ; Chapter 2: Generating Music ; Chapter 3: Math and Music ; Chapter 4: Scales and Chords ; Chapter 5: Interactive Ear-training ; Chapter 6: Data Structures ; Chapter 7: Control Interfaces ; Chapter 8: Control Interfaces Continued ; Chapter 9: Tools for Music Theory Concepts ; Chapter 10: Working with Time ; Chapter 11: Building Standalone Applications ; Chapter 12: Working with Audio ; Chapter 13: Audio Playback and Pitch Tracking ; Chapter 14: Audio Buffers ; Chapter 15: Audio Effects and Processing ; Chapter 16: Working with Live Video ; Chapter 17: Working with Video Files ; Chapter 18: Video Research Instrument ; Chapter 19: Informal Music Learning Instruments ; Chapter 20: Compositions and Perception Tools ; Index

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